DLSS 5 gets a dedicated GPU in mod that delivers impressive FPS gains

This clever DLSS 5 mod revives SLI with a dedicated RTX GPU for rendering

NVIDIA's DLSS 5 Neural Rendering is already proving to be one of the company's most ambitious attempts at bringing photorealistic visuals to games. The technology is officially available in only one title for now, but that hasn't stopped PC enthusiasts from experimenting with it. Now, one modder has found a particularly interesting way to make DLSS 5 less demanding by moving its workload onto a second graphics card.

Modder “maohgad-web” has created a ReShade add-on called Neural-coprocessor, which allows DLSS 5 to run on a secondary GPU rather than the graphics card rendering the game itself. In theory, this could give multi-GPU gaming a new purpose after NVIDIA moved away from technologies such as SLI.

The reason this works is that DLSS 5 Neural Rendering differs from more familiar DLSS features such as Super Resolution, Frame Generation and Ray Reconstruction. Rather than being tightly integrated into the game's rendering pipeline, DLSS 5 operates as a post-processing AI workload. That means its calculations don't necessarily have to happen on the GPU responsible for rendering the game.

The performance difference can be substantial. Testing with two RTX 5060 Ti 16GB graphics cards running The Blood of Dawnwalker at 1080p shows how much DLSS 5 can affect performance when everything runs on a single GPU. Moving the Neural Rendering workload to the second card can bring frame rates back close to their pre-DLSS 5 levels.

 

The largest improvement reportedly appears with DLSS Super Resolution set to Ultra Performance, where offloading DLSS 5 to the second GPU produced a 127% increase in gaming performance compared with running the neural workload on the primary card. 

There's still a major catch, though. DLSS 5 remains computationally expensive despite NVIDIA reportedly improving its performance by around 5x since the technology was first demonstrated. NVIDIA is expected to continue optimizing it, but its performance cost could remain noticeable even after those improvements.

Interestingly, NVIDIA itself demonstrated DLSS 5 running on a separate GPU during its original reveal, showing that the concept is technically viable. However, that doesn't necessarily mean a secondary-GPU feature will become part of the official DLSS package. If upcoming hardware can handle Neural Rendering with substantially less impact on game performance, there would be little incentive for most players to install a second GPU solely for DLSS 5.

As always, for the latest news on NVIDIA's DLSS technology, RTX graphics cards, AI-powered rendering, and developments across the PC gaming industry, be sure to follow our dedicated hardware coverage.

manhkbrady

manhkbrady

1227 Articles

A writer, and a full-time Tetris min-maxing player. Do you know that rhythm games are a form of human benchmarking?

SerYohoho
SerYohoho
11-Sept-2026, 9:07 am on dlcompare.es
Este mod resulta impresionante. Que el multi-GPU siga teniendo tanto potencial sin explotar, incluso años después de que el SLI desapareciera, demuestra que la tecnología nunca estuvo realmente agotada, solo mal aprovechada.
This mod is impressive. The fact that multi-GPU setups still have so much untapped potential, even years after SLI disappeared, proves that the technology was never truly exhausted, just underutilized.
sylxid
sylxid
11-Sept-2026, 8:22 am on dlcompare.fr
Le fait que le mod ne soit compatible qu'avec les RTX 50 et nécessite une configuration lourde limite grandement son utilisation.
The fact that the mod is only compatible with RTX 50 series cards and requires a heavy-duty configuration greatly limits its use.
democrite
democrite
11-Sept-2026, 7:13 am on dlcompare.es
Sigue siendo una noticia interesante. Habrá que ver cómo evolucionan las cosas en las próximas semanas, pero todo parece bastante coherente por el momento.
It's still an interesting story. We'll have to see how things develop in the coming weeks, but everything seems pretty coherent at the moment.
M0ЯĐRΕĐ
M0ЯĐRΕĐ
10-Sept-2026, 4:48 pm on dlcompare.fr
C'est une idée intéressante, afin de pouvoir bénéficier pleinement du DLSS 5 sans ressentir la charge sur le GPU. Après avoir 2 gpu, faut voir le prix
That's an interesting idea, allowing you to fully benefit from DLSS 5 without experiencing any load on the GPU. After having two GPUs, the price will need to be considered.
FisheyePlacebo
FisheyePlacebo
10-Sept-2026, 4:12 pm on dlcompare.fr
On attendra de voir d'ici quelques années une fois que le DLSS 5 sera maitrisé et s'il est réellement adopté par les joueurs, pour ma part c'est plutôt convaincant pour les décors mais les rendus réalistes sur les pnj c'est un poil trop dérangeant
We'll have to wait a few years, once DLSS 5 is mastered and truly embraced by players, to see. Personally, I find the environments quite convincing, but the realistic rendering of NPCs is a bit too jarring.
AlexanAce
AlexanAce
10-Sept-2026, 3:21 pm on dlcompare.com
Wondering what it does to games that are intentionally simple graphically
LaviBorra
LaviBorra
10-Sept-2026, 12:43 pm on dlcompare.es
Con Nvidia ya reportando mejoras de rendimiento de cinco veces desde el lanzamiento inicial de DLSS 5, tiene sentido pensar que el hardware futuro reducirá bastante la necesidad de este tipo de soluciones alternativas. Aun así, mientras tanto, esta opción de segunda GPU parece una alternativa creativa muy válida para quienes ya tienen el hardware disponible.
With Nvidia already reporting fivefold performance improvements since the initial launch of DLSS 5, it makes sense to assume that future hardware will significantly reduce the need for these kinds of workarounds. Even so, in the meantime, this second GPU option seems like a very viable and creative alternative for those who already have the hardware available.
Baris4hin
Baris4hin
10-Sept-2026, 10:15 am on dlcompare.com
It's fascinating to see multi-GPU setups finding a new purpose through DLSS 5. Using one RTX GPU for gaming and another for Neural Rendering is a clever solution, especially considering the performance gains. This could be the most interesting use for a second GPU we've seen in years!
gif123
gif123
10-Sept-2026, 10:01 am on dlcompare.com
NVIDIA’nın DLSS 5 Neural Rendering teknolojisi, bir mod sayesinde oyunu çalıştıran ekran kartı yerine ikinci bir GPU üzerinde çalıştırılabiliyor. Neural-coprocessor adlı ReShade eklentisi, DLSS 5’in yapay zekâ yükünü ikinci ekran kartına aktararak ana GPU üzerindeki performans kaybını azaltmayı amaçlıyor. İki RTX 5060 Ti ile The Blood of Dawnwalker üzerinde yapılan testlerde özellikle DLSS Super Resolution Ultra Performance modunda ikinci GPU’ya geçişin performansı %127 artırdığı belirtiliyor. Bunun nedeni DLSS 5’in diğer DLSS özelliklerinden farklı olarak büyük ölçüde son işlem tabanlı bir AI yükü olması. Ancak DLSS 5 hâlâ oldukça fazla hesaplama gücü gerektiriyor ve çoğu kullanıcı için yalnızca bu teknoloji uğruna ikinci ekran kartı kullanmak şimdilik pek mantıklı görünmüyor.
KittenChucklenugget
KittenChucklenugget
10-Sept-2026, 2:53 am on dlcompare.com
Kewl but just wait, nvidia will brick it hard to sell you a nvidia 6000 series
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