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Cairn is a survival-focused climbing adventure that challenges players to confront the raw, unforgiving nature of high-altitude exploration. Developed by the studio behind Furi and Haven, the game centers on a solitary ascent where preparation, precision, and perseverance are the only paths forward.
You play as Aava, an experienced climber determined to reach the summit of Mount Kami, a peak that has never been conquered. There are no marked routes and no guarantees of safety. From the moment you begin your climb, you must study the mountain from below, plan your approach, and commit to every decision, knowing that a single mistake can end the expedition.
Cairn features a grounded, physics-driven climbing system in which each handhold, foothold, and shift of balance matters. You place your own gear, manage your stamina, and move deliberately across sheer rock faces. The mountain is not a puzzle with a single solution; every ascent is shaped by the route you choose and the risks you are willing to take.
Survival plays a central role in the experience. Food, water, chalk, and medical supplies are limited, forcing constant trade-offs between safety and progress. You will establish bivouacs to rest and recover, weighing whether to push forward or retreat before exhaustion and the elements overwhelm you.
Beyond the physical challenge, Cairn delivers a quiet, atmospheric narrative. Encounters along the climb and traces of past expeditions reveal the history of Mount Kami and reflect the personal cost of ambition. Paired with a striking visual style and a minimalist, evocative soundtrack, the game creates a tense and contemplative journey where the mountain itself is the ultimate adversary.
Cairn is a focused, demanding experience that treats climbing as both a technical discipline and an emotional trial where reaching the summit is never guaranteed.