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    tep into the quiet yet unsettling town of Undermere, where the fog never fully lifts and every object carries a secret. In Strange Antiquities, you take on the role of an apprentice thaumaturge, running a shop brimming with mysterious relics and artifacts. Each day brings new visitors through your door, some seeking help, others hiding darker motives, and it's up to you to uncover the truth behind their requests.

    The heart of the game lies in careful observation and deduction. Using ancient reference books, your own intuition, and a keen eye for detail, you’ll identify strange curiosities and decide what to do with them. Every choice matters. A well-placed relic might solve a desperate problem, while a careless mistake could unleash something far more dangerous.

    Your shop may be the center of the story, but the world outside holds just as many secrets. With hand-drawn maps as your guide, you’ll venture into Undermere and its surrounding landscapes to seek out new discoveries. Each journey adds to the tapestry of mysteries waiting to be unraveled, connecting your role as a shopkeeper to the larger fate of the town itself.

    Balancing the eerie atmosphere is the companionship of Jupiter, your enigmatic feline friend. While you navigate puzzles, conversations, and decisions with lasting consequences, the cat’s quiet presence grounds you in moments of calm amidst the strange and the supernatural.

    Strange Antiquities blends cozy shopkeeping with creeping unease, offering the same signature mix of beauty and tension that fans of Strange Horticulture will recognize, while introducing a fresh narrative filled with occult puzzles and new characters. 

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    FAQ - Frequently Asked Questions

    Can I use the Chronometer to rewind the events of a puzzle I've already solved to explore alternative solutions, or is its use limited to the initial progression?
    The Chronometer can be used to rewind and replay puzzle segments even after completion, allowing for experimentation with different approaches and the discovery of hidden clues.
    If I misinterpret a Glyph and incorrectly translate a word, can I reset the translation without restarting the puzzle, and how does the game penalize translation errors?
    Yes, you can reset your translation attempts. The game doesn't heavily penalize errors but might trigger minor environmental consequences or provide hints based on your mistakes, encouraging iterative learning.
    How do environmental interactions impact the integrity of the collected artifacts, and what specific types of damage are possible?
    Environmental interactions can potentially damage artifacts. This damage is reflected in the artifact's description and appearance, and can include anything from minor scratches to complete fragmentation, influencing their value and usability.
    Does the alignment of the Celestial Orbs change based on player choices or puzzle progress, and how does this affect the game's ending?
    The alignment of the Celestial Orbs dynamically shifts based on your puzzle-solving accuracy and choices. This alignment directly influences the available endings and the ultimate fate of the antiquities.
    Are all the ancient languages decipherable using the same tools and methods, or does the game introduce unique linguistic challenges?
    The game introduces unique linguistic challenges for each language. While initial tools are similar, each ancient language features its own specific grammar rules, symbol sets, and potential for cryptic wordplay.
    Can I trade or combine artifacts to create new, more valuable relics, and what restrictions are in place for such crafting?
    The game allows for combining and trading of artifacts, leading to the creation of hybrid relics. Restrictions involve the artifact's condition, the availability of compatible components, and the necessity of specific knowledge or tools.
    How does the 'Echo' mechanic work in relation to time manipulation, and can it reveal information about puzzles and their solutions?
    The Echo mechanic allows the player to briefly experience past events related to an artifact or location. It is linked to the Chronometer and will reveal clues, interactions, and puzzle solutions by replaying historical events.
    If I fail to solve a puzzle within a certain time frame, are there any escalating consequences, such as irreversible changes to the environment or the destruction of artifacts?
    Failing a puzzle within the set time will not destroy any artifacts or irreversibly change the environment, but it may cause time-related consequences. For example, certain areas might become inaccessible, or the available clues could be altered.
    Does the game offer a hint system, and how does it function in relation to the artifact descriptions and the glyph translations?
    The game offers a layered hint system. Initial hints relate to basic puzzle mechanics. More advanced hints are provided based on the artifact descriptions and the accuracy of the glyph translations. More accurate translations will reveal more details.
    How does the game keep track of my interpretations of the glyphs over time, and can I review and revise my previous translations?
    The game keeps a record of all your glyph translations. You can review them in a dedicated log. This log is essential to finding the correct translation. You can revise and correct past translations and these revisions can directly impact puzzle solutions.

    Patch Notes

    • v1.0.40 - 06/10/25 (Patch v1.0.40)
    • v1.0.37 - 29/09/25 (Patch v1.0.37)
    • v1.0.36 - 26/09/25 (Patch v1.0.36)
    • v1.0.35 - 24/09/25 (Patch v1.0.35)
    • v1.0.30 - 19/09/25 (Post launch bug fixes v1.0.30)
    • 17/09/25 (Chinese font hot-fix)

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