The Royal Writ is a refreshing twist on the roguelike deckbuilding genre, blending strategic card play with real consequences in a delightfully grim medieval fantasy world. Developed by indie studio Save Sloth Studios and published by Yogscast Games, this lane-based battler invites players to lead the quirky army of King Mikolt through the war-torn land of Aranfold.
Each card in your deck represents a unique creature—from brave goats to flying lizards—that not only fights your battles but also risks permanent death if it reaches the enemy’s base. Victory often comes at a cost, as every soldier lost in glory is removed from your deck for the rest of the run.
Gameplay unfolds across three dynamic lanes, each filled with traps, terrain effects, and occasional treasures. Water can slow down ground units, flying creatures bypass hazards, and environmental hazards force players to make tough decisions.
Between battles, players encounter a variety of random events—from visiting a bizarre medieval dentist to placing bets on horse races—that offer upgrades, relics, and further chaos. The world-building is rich with dark humor and personality, backed by hand-drawn visuals that give the game a distinct charm despite its often morbid mechanics.
What truly sets The Royal Writ apart is its emotional weight. Unlike typical deckbuilders where cards are expendable tools, here each unit feels like a valued—if somewhat disposable—member of the army.
This introduces a unique tension to every decision, turning a run into a series of moral dilemmas as much as tactical challenges. With two full campaigns, high replayability, and a striking visual style, The Royal Writ proves itself as a bold and clever addition to the roguelike deckbuilder scene. It's a game that asks: how many peasant soldiers are you willing to sacrifice for the crown? Check out our comparison website for the best deals on The Royal Writ right now.
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