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    The world is a beautiful place, full of colors that bring life to everything they touch. But what if you could use those colors to get through the world? That's the crux of the game known as Hue. For in this incredibly visual and brilliant puzzle game, you'll take the role of a boy who simply wants to find his mother, but doing so will take him through a world that is largely devoid of color. But, it's not colorless, and you'll be able to find fragments of color that you can use to alter the world around you and advance deeper through it. Hue doesn't hold back in both its gameplay and its story. Its simple use of color as the main mechanic allows you deep complexity as well as challenge. What will work in one puzzle won't work with another. You'll have to be smart about which colors to use when. Plus, the story is deep, as you'll touch upon things such as love, loss, remorse, and more, all the while meeting a unique cast of characters that'll further the journey in some very special ways. You'll be amazed by how the world is detailed both with color and without, the colors will brings sections to life in ways you wouldn't expect. Plus, Hue has an original soundtrack of 30 songs that were all made for this game and this game alone. In a lovely twist, you can even play this game if you're colorblind, for the game will offer you help so you can enjoy it even without seeing the colors.

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    FAQ - Frequently Asked Questions

    Can I shift multiple colored layers simultaneously to solve a puzzle, or am I limited to manipulating one layer at a time?
    You can only manipulate one colored layer at a time. The game focuses on strategic use of individual color shifts.
    How does the game handle overlapping colored layers? Does the resulting color depend on the order of the layers, or is there a fixed outcome?
    The resulting color from overlapping layers is fixed. The game's color mixing follows a predictable pattern based on the overlapping colors.
    Are there any puzzles where the solution requires understanding color theory, such as creating specific secondary or tertiary colors?
    Yes, many puzzles require an understanding of how colors mix, especially to create specific hues needed to interact with the environment.
    Does the game offer any hints or visual cues to indicate which colored layer is currently active for manipulation?
    Yes, the game provides clear visual indicators to show which color layer you're actively shifting and how it is affecting the environment.
    Can I 'undo' a color shift if I make a mistake, or do I need to reset the entire puzzle?
    You can 'undo' your last color shift, allowing for experimentation and reducing the need to reset puzzles.
    Are there any interactive elements in the environment that change color, or do all the color interactions affect only the solid background layers?
    Yes, many environmental elements change color and respond to the active color layers, requiring players to understand how each hue interacts with the environment.
    Are there any puzzles that involve timed color shifts, requiring quick reflexes or precise timing?
    While the game emphasizes puzzle-solving, some puzzles introduce timing elements, requiring players to shift colors at the right moment.
    Does the game utilize any color-blind accessibility features to aid players in distinguishing between the different color layers?
    The game incorporates color-blind modes. These modes usually change the visuals to help players recognize and differentiate between the various color layers used in puzzles.
    How important is spatial reasoning in solving the color-shifting puzzles? Are solutions reliant on precise positioning?
    Spatial reasoning is very important. Solutions often depend on precise positioning of color layers to create specific effects or pathways.
    Do the color layers interact with each other to change their properties, or do they only interact with the environment?
    The color layers mostly interact with the environment. Their properties are defined by the puzzle's structure. The player manipulates those layers to interact with the environment.

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    • Technical information

    • Official website
    • Categories : Adventure, Puzzle
    • Editor : Curve Games
    • Developer : Fiddlesticks Games
    • Mode(s) : Solo
    • Release date : 30 August 2016
    • System Requirements
      • Recommended
      • CPU : Intel Core 2 Duo E7300 (2 * 2660) or equivalent | AMD Athlon 64 X2 6000+ (2 * 3000) or equivalent
      • RAM : 4096 MB
      • GPU : GeForce GTX 560 Ti (1024 MB) or equivalent | Radeon HD 2900 XT (1024 MB) or equivalent
      • Storage : 400 MB
    • Age Rating
    • PEGI 3 ESRB E CERO A ACB G USK 0
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