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    Dragon Quest Builders is an action role-playing game developed by Square Enix. In the game, players take on the role of a builder who must rebuild a kingdom ruined by monsters.

    The game features an exciting combat system where players can battle enemies using real-time attacks and special abilities. Players can also explore detailed 3D environments including cities, villages and dungeons as they gather resources, craft items and build structures to restore their kingdom.

    Dragon Quest Builders includes multiple difficulty levels which challenge players to use their creativity in order to progress through the story. Players can also collaborate with NPCs, recruit allies and make choices that have lasting consequences on their world-building journey.

    The game also features vibrant graphics, an exuberant soundtrack and an expansive selection of building materials that provide endless ways to build and create. With its engaging battles, crafting system and immersive storyline, Dragon Quest Builders is sure to offer hours of creative entertainment!

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    FAQ - Frequently Asked Questions

    Can I build structures freely anywhere in the game world, or are there specific designated build zones?
    You are primarily limited to building within the confines of your base in each chapter, and within certain parameters defined by the story. While you can modify the environment, large-scale construction outside these areas is not possible.
    How does the game's destruction and rebuilding mechanic work in relation to the story progression?
    The story often involves destroying structures to acquire materials or to progress to the next stage of the narrative. You then rebuild using the blueprints, as the story requires, to restore and advance your base.
    Are there any limitations on the number of items or blocks I can place in my base, or is it purely limited by resource gathering?
    The number of items or blocks you can place is mainly limited by the resources you gather. However, the size of the base itself might also have its limits depending on the story's demands.
    How does the game handle the transition between day and night, and how does that affect gameplay?
    The game features a day and night cycle. At night, stronger monsters appear, making exploration and base defense more challenging. Some creatures and events are also specifically tied to either daytime or nighttime.
    Can I create custom recipes for building materials or items, or do I only use the recipes provided by the game?
    The game primarily uses pre-defined recipes for crafting items and structures. You unlock these recipes as you progress through the story and complete specific tasks.
    How do the villagers in my base contribute to the gameplay, and what impact do they have on the base-building process?
    Villagers have a vital role; they can assist in gathering resources, crafting items (when assigned to specific stations), and fighting monsters. Their presence directly impacts base functionality and defense.
    Does the game feature a 'hunger' or 'survival' element, and how does it affect my character?
    Yes, your character has a hunger meter. Consuming food you've made replenishes this meter. If your character is too hungry, it can negatively affect your stamina and overall performance.
    Is there a 'blueprint' system to guide my building, or do I need to figure out the construction entirely on my own?
    The game utilizes a blueprint system, which guides you on how to construct specific rooms, structures, and items. You can use these blueprints to help with your building process.
    How does combat interact with the base-building aspect of the game?
    Combat is heavily integrated into base building. Enemies will attack your base, requiring you to create defenses, fortify structures, and protect your villagers. Successfully defending your base is crucial for progression.
    Can I revisit previous chapters and rebuild completed areas, or is each chapter a self-contained experience?
    While each chapter is a self-contained experience within the main story, there's often a post-game mode or free-build mode (depending on the specific game) where you can revisit and further develop areas from the story mode, or create things from scratch.

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    • Technical information

    • Official website
    • Categories : Action, Adventure
    • Editor : Nintendo
    • Developer : Square Enix
    • Mode(s) : Solo
    • Release date : 14 October 2016
    • System Requirements
      • Minimum
      • CPU : Sony PlayStation 3/ 4/ PS Vita, Nintendo Switch
    • Age Rating
    • PEGI 7 ESRB E10 CERO A ACB PG USK 6
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