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    Mosaic is a strange adventure about the dreadful feeling of being trapped in a world where you are just a small part of a huge piece of machinery that you can't understand and cares nothing for you. As the protagonist of the game, you live a monotonous life in a cold city, with no real sense of meaning. The task of finishing your daily chores as you work for the Mosaic megacorporation have you trapped in a recurring and dull nightmare, but one day strange things start happening and your world will never be the same as before.

    There may still be some hope for you in the grey and grim world of Mosaic, which strangles you with routine and monotony. A series of events you don't control are set in motion and you will start to catch glimpses of colorful things. They act as metaphors that will make you think out of the box and discover that you should cherish certain moments of your life in the gloomy world of Mosaic.

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    FAQ - Frequently Asked Questions

    Can I strategically 'bank' resources like water or stone for later use, even if I don't need them immediately?
    Yes, you can store resources. Managing your storage capacity and predicting future needs is a key aspect of the game.
    How does the 'Mosaic' tile system impact the placement of new buildings; can I place them anywhere, or are there restrictions?
    Buildings must be placed on tiles matching their resource requirements. The Mosaic tiles dictate the available placement locations, adding a layer of strategic planning.
    Does the game feature events or challenges that dynamically alter the availability of Mosaic tile types, forcing players to adapt?
    Yes, periodic events and challenges can change the terrain, resource availability, and tile distribution, requiring flexible planning.
    If a tile is already occupied by a building, can I move that building, or am I locked into its initial placement?
    Buildings can be relocated, but this often incurs a cost or downtime, offering another strategic consideration.
    Are there different tile sets or 'Mosaic' patterns available, and do these variations impact game difficulty or strategy?
    The game incorporates different 'Mosaic' patterns and tile sets, introducing varying challenges and strategic opportunities.
    Is the distribution of resource-generating tiles randomized, or are they predetermined in each game, affecting early-game planning?
    The distribution of resource tiles is often randomized, introducing an element of unpredictability and requiring adaptive strategies.
    How crucial is it to control adjacent tiles, and do adjacency bonuses exist that reward strategic tile placement?
    Adjacency plays a critical role. Many buildings have adjacency bonuses that boost their output or capabilities, encouraging strategic placement.
    Are there tile types that are detrimental, such as those that produce negative effects or restrict building placement?
    Yes, certain tiles may present challenges, such as reducing resource output or restricting building placement, adding complexity.
    Does the game offer different building types, each with unique resource demands and impacts on the surrounding Mosaic tiles?
    The game includes a variety of buildings, each with distinct resource demands and effects, shaping your overall strategy.
    Does the game have a 'tech tree' or similar progression system that unlocks new buildings or abilities, influencing how you utilize the tiles?
    Yes, a tech tree is present, influencing what building types become available and how you interact with the 'Mosaic' tile system.

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    • Technical information

    • Official website
    • Categories : Adventure
    • Editor : Raw Fury
    • Developer : Krillbite Studio
    • Mode(s) : Solo
    • Release date : 5 December 2019
    • System Requirements
      • Minimum
      • OS: Windows 10
      • CPU : Intel i3
      • RAM : 1024 MB
      • GPU : Geforce GTX 860-series / RX vega 11
      • Storage : 3 GB
    • Age Rating
    • ESRB T
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