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    Patch Notes

    • 0.8.292 - 20/08/26 ([EA 0.8.292] Patch Notes)
    • 0.8.290 - 18/08/26 ([EA 0.8.290] Fixed many serious bugs.)
    • 0.8.289 - 17/08/26 ([EA 0.8.289] Fixed the bug where the backpack disappeared after death.)
    • 0.8.288 - 16/08/26 ([EA 0.8.288] Fixed various issues with character animations.)
    • 14/08/26 (Fixed 2 serious bugs.)
    • 11/08/26 (Some small fixes.)
    • 08/08/26 (Added a one-click Mod installation feature)
    • 25/07/26 (Fixed a small bug)
    • 21/07/26 (Fixed the bug where looting vehicle supplies in new saves would be empty)
    • 20/07/26 (Fixed the bug where items in the death backpack disappeared in old saves)
    • 20/07/26 (Fixed 2 small issues caused by the previous update)
    • 20/07/26 (Fixed a critical bug)
    • 14/07/26 (Recent Update Summary)
    • 07/07/26 (Full dev on merchant system, updates slowed.)
    • 05/07/26 (Optimized Ladder Function)
    • 04/07/26 (Fixed some bugs)
    • 04/07/26 (Fixed some minor issues)
    • 03/07/26 (Attempted to fix memory leaks, crashes, and the Ghost Zombie bug)
    • 02/07/26 (Fixed some issues)
    • 01/07/26 (Minor Update)
    • 01/07/26 (Minor Update)
    • 30/06/26 (Fixed some bugs.)
    • 28/06/26 (Fixed two bugs.)
    • 28/06/26 (Fixed the bug where storage container items would go missing.)
    • 27/06/26 (Added some features and fixed some bugs.)
    • 26/06/26 (Minor Update.)
    • 26/06/26 (Fixed some unreasonable aspects.)
    • 25/06/26 (Added some useful features.)
    • 23/06/26 (Fixed the bug where abandoned buildings disappeared.)
    • 23/06/26 (Minor Update)
    • 22/06/26 (Minor Update)
    • 22/06/26 (Fixed the issue where stacked corpses made looting difficult.)
    • 20/06/26 (Fixed the bug where underground caves fail to load)
    • 20/06/26 (Fixed the bug where the pistol could not hit targets)
    • 18/06/26 (Fixed the bug where plant fiber could not be collected)
    • 17/06/26 (Minor Update)
    • 17/06/26 (Minor Update)
    • 16/06/26 (Fixed some minor issues.)
    • 16/06/26 (Added some features and fixed some issues.)
    • 14/06/26 (Minor Update)
    • 14/06/26 (Minor Update)
    • 13/06/26 (Minor Update)
    • 12/06/26 (Minor Update)
    • 11/06/26 (Minor Update)
    • 10/06/26 (Minor Update)
    • 09/06/26 (Fixed the "Unable to Save" bug.)
    • 08/06/26 (Torches and other light sources can now be placed more densely.)
    • 07/06/26 (Fixed vehicle disappearance and mass/center-of-gravity calculation bugs)
    • 06/06/26 (Minor update)
    • 05/06/26 (Minor update)
    • 04/06/26 (Fixed corpse looting bug)
    • 03/06/26 (Added "Craft from Storage" and "Corpse Parameters".)
    • 02/06/26 (Fixed many unreasonable settings.)
    • 31/05/26 (Hotfix: Storage box label "OK" button not working.)
    • 31/05/26 (Added [ Frame Rate Limit ] feature and fixed several bugs.)
    • 29/05/26 (New: [Occupy Abandoned Buildings] feature. Fixed collapse bugs.)
    • 28/05/26 (Added "Save on Quit" prompt)
    • 27/05/26 (Fixed various bugs caused by the "Manual Save" system.)
    • 26/05/26 (Added [ Manual Save ] feature.)
    • 25/05/26 ([Hotfix] Automatically restore terrain missing due to a bug.)
    • 25/05/26 (Fixed some unreasonable things)
    • 24/05/26 (Fixed a small main menu bug introduced by the previous update.)
    • 24/05/26 (Bug fixes, reduced crafting costs, Scavenger nerf)
    • 23/05/26 (Added a [Pause Game] feature.)
    • 22/05/26 (Fixed a bug where small patches of terrain surface would disappear.)
    • 22/05/26 (Mod authors can now update their uploaded mods.)
    • 20/05/26 (Fixed nearby structures collapsing when digging terrain, plus other bugs.)
    • 20/05/26 (Added custom container labels and pickup building structures.)
    • 18/05/26 (Fixed vehicle duplicate loading overlap.)
    • 17/05/26 (Added auto-store for containers, fixed several bugs.)
    • 16/05/26 (Fixed a bug where vehicles would disappear.)
    • 15/05/26 (Fixed several bugs including the "invisible zombie" issue.)
    • 15/05/26 (Fixed the bug where vehicles would not load after moving away and returning.)
    • 15/05/26 (Fixed an issue where zombies would become too numerous over time.)
    • 13/05/26 (Fixed the bug where right-clicking on an item would not show the menu button.)
    • 12/05/26 (Fixed some small issues.)
    • 12/05/26 (Fixed missing storage/workbenches (works with old saves))
    • 10/05/26 (Fixed a few minor issues.)
    • 10/05/26 (Fixed the bug of [ Workbench ] disappearance.)
    • 10/05/26 (Fixed a critical bug that caused [ Player Base Disappearance ] !)
    • 09/05/26 (Inventory sorting: same items now adjacent.)
    • 08/05/26 (Fixed camera spin due to lag; fixed several bugs.)
    • 07/05/26 (Fixed several bugs.)
    • 07/05/26 (Fixed several bugs caused by null reference objects.)
    • 06/05/26 (Fixed several fairly serious bugs!)
    • 05/05/26 (Successfully connected to [ Steam Workshop ] !)
    • 04/05/26 (Added automatic memory defrag to ease FPS drops after long sessions.)
    • 03/05/26 (You can now modify "World Parameters" before loading a save.)
    • 03/05/26 (Fixed a bug where "Daytime Length" was too short.)
    • 03/05/26 (Bug fixes and tweaks.)
    • 02/05/26 (Fixed terrain hollowing bug & repair target disappearing bug.)
    • 01/05/26 (Fixed a bug that prevented quitting the game.)
    • 01/05/26 (Cloud Save is now available.)
    • 30/04/26 (More fixes.)
    • 30/04/26 (Fixed several bugs.)
    • 29/04/26 (Continuing to fix things that didn't make sense in the game.)
    • 28/04/26 (Tweaked a lot of things in the game that didn't make sense.)
    • 28/04/26 (Fixed storage bloat bug thanks to a negative review.)
    • 27/04/26 (Fixed the terrain hollowing bug, requires starting a new save.)
    • 26/04/26 (Fixed a few bugs.)

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