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    Underworld Ascendant is an action role-playing game. The game is set in a world below Earth's surface, where players take on the role of a customizable protagonist, known as The Ascendant, who is tasked with exploring and surviving the dangerous underground world.

    The gameplay of Underworld Ascendant focuses on exploration, puzzle-solving, and combat mechanics. The game allows players to create and customize their characters using various skills and abilities to take on challenging quests and enemies.

    The game's graphics are visually stunning, featuring a dark and immersive world with highly detailed environments and creatures. The game's sound design is also noteworthy, featuring a chilling and atmospheric soundtrack and sound effects that add to the game's eerie atmosphere.

    One of the unique features of Underworld Ascendant is its emphasis on player choice and consequence. The game features a dynamic NPC artificial intelligence system that adapts to the player's actions, creating branching dialogue and quest outcomes.

    The game also features a variety of environment interaction mechanics, allowing players to use objects in the environment to their advantage. Players can use torches to light areas or distract enemies, for example, or use barrels to block pathways or as bombs.

    Overall, Underworld Ascendant is an immersive and challenging action role-playing game that provides a unique and memorable experience for players. Its innovative gameplay mechanics, stunning graphics, and adaptable AI system make it a must-play for fans of the RPG genre.

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    FAQ - Frequently Asked Questions

    Can I freely combine any two of the game's three skill trees (Combat, Stealth, Magic) to create a hybrid playstyle, or are there limitations or dependencies?
    Yes, you are largely free to combine skills from any of the three trees. However, some skills have prerequisites within their own tree. Furthermore, the effectiveness of a hybrid build depends on your strategic choices and resource management, as some skill combinations synergize better than others.
    How does the game's dynamic environment and reactive AI affect the utility of stealth-focused characters? Can I create a stealth-only character or will combat always be necessary?
    While stealth is a viable playstyle, relying solely on it is very challenging. The game's reactive AI and environmental factors, such as light sources and enemy patrol patterns, can shift, making stealth a tool to be used in combination with other skill sets, rather than the only option. Combat will be necessary sometimes.
    Does the 'Improvisation' system allow me to create completely unique spells, or are the possibilities limited to pre-defined combinations and effects?
    The Improvisation system lets you craft spells using different components, offering a wide range of possible effects and combinations. While some combinations are more effective than others, the system is designed to encourage experimentation and allow for a degree of unique spell creation.
    How does the 'Ecosystem' system influence the gameplay? Does it just mean enemies fighting each other, or do the consequences have a larger impact on the world?
    The Ecosystem system goes beyond just enemies fighting. Creatures and factions interact in dynamic ways, influencing resource availability, enemy patrol patterns, and even the environment itself. Your actions can have lasting consequences that shift the power balance and affect the challenges you face.
    In terms of exploration, are the levels fully open, or are there restrictions and how does the level design benefit from the verticality shown in trailers?
    The levels are designed to be explored, and the verticality plays a key role. Levels are not fully open but allow for multiple paths, hidden areas, and vantage points. Verticality influences combat, stealth, and navigation, letting you use the environment strategically.
    How does the 'Character Progression' system work beyond skill trees? Are there other ways to strengthen the character?
    Character progression includes more than just skill trees. Discovering and using powerful artifacts, learning new spells through experimentation, and manipulating the environment can also significantly enhance your character's abilities. Furthermore, the player can make decisions with factions that can provide various advantages.
    How does the 'Reputation' system work, and how does it influence quests, alliances, and combat encounters with different factions?
    Reputation is earned by actions and choices, affecting how factions perceive you. Positive relationships can grant access to quests, information, and allies, while negative reputations can lead to hostility. Faction reputation alters prices at shops, unlocks quests, and even combat encounters.
    Can I freely reset my skill points or respec my character at any point in the game, or are those choices permanent?
    The game allows for some degree of respecing, but it may not be completely free or without a cost. The player will have to invest in a character build, and it might be restricted to certain conditions.
    How does the game handle death? Is there a penalty, or does the player respawn without consequences?
    Death carries significant consequences. The player will lose progress, and the world state may change. Your resources and inventory might be affected based on the game's difficulty settings. The game will attempt to make each death matter, encouraging careful play.
    Are there any crafting mechanics, and how do they interact with the skills or the world?
    Yes, there are crafting mechanics, focused on creating potions, and other useful items, and can interact with the skills. You can use ingredients from the world, and the crafting can involve using the environment (such as a water source), the crafting stations in the environment, and also the player's skills.

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    • Technical information

    • Official website
    • Categories : Action, Adventure, Role-Playing
    • Editor : 505 games
    • Developer : OtherSide Entertainment
    • Mode(s) : Solo
    • Release date : 15 November 2018
    • System Requirements
      • Minimum
      • OS: Windows 7
      • CPU : Intel CPU Core i5-6600 / Ryzen 3 1300X
      • RAM : 8 GB
      • GPU : GeForce GTX 960 / AMD R9 280
      • Storage : 25 GB
    • Age Rating
    • PEGI 16 ESRB T ACB M
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