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    Everyone dreams of having a spot in history, or at least not being forgotten after their death. One of the ways to do this is through our lineage, and that's what Medieval Dynasty brings to you, a game that combines survival, simulation, role-playing, and strategy. You play as a young man during the Middle Ages in Europe who will have to found a real dynasty that will last over time. The catch is that you are really poor and you literally have to start from scratch simply by hunting and collecting the resources that you find on your way. Then, step by step, you will create a family and establish a larger and larger community, until you manage an entire village.

    Medieval Dynasty offers you an open world and a host of features for a thrilling gameplay. You will live at the rhythm of the seasons, with a day/night cycle and weather effects, and you be dependant on nature, as you will be able to quench your thirst and satiate your hunger thanks to the surrounding fauna and flora. You can also construct a variety of buildings and craft a host of items, including weapons, tools, and furniture. The role-playing aspect of the game comes in the form of a skill tree and quests from NPCs that you can complete, as well as events and a reputation system. 

    Enhance your game experience with Medieval Dynasty - Exquisite Pack, the latest DLC available coming on 5 December 2025

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    FAQ - Frequently Asked Questions

    How does the Dynasty Reputation score impact the ability to attract villagers and secure marriage prospects?
    A higher Dynasty Reputation score unlocks more villager placement slots, increases the likelihood of villagers accepting jobs, and expands the pool of potential marriage partners, including those with better skills and traits.
    What is the primary factor that determines the lifespan of a villager within your settlement?
    The age of the villager at the time of recruitment, along with their health and happiness, directly affects their lifespan. The longer the villager has lived, the shorter their remaining lifespan, and a villager's health and happiness is affected by their work, the food they eat, and the houses they live in.
    Besides basic resources, what specific goods are essential for maintaining villager happiness and preventing them from leaving?
    A balanced diet including cooked food, clothing appropriate for the season, and access to a comfortable home, along with fulfilling their needs through work and leisure, is crucial for villager happiness and retention.
    How does the 'Technology' skill affect the creation and upgrading of buildings and crafting stations?
    The 'Technology' skill level determines which building upgrades and crafting recipes are available. Higher technology levels unlock more advanced building options, crafting recipes, and improve the efficiency of production.
    What is the primary way to influence the skill levels of the villagers within your settlement?
    Assigning villagers to specific jobs aligned with their existing skills or desired skill development is the primary method, along with providing them with the tools and work environment necessary to level up.
    How do taxes levied from your village contribute to the Dynasty Reputation and overall gameplay?
    Taxes provide income that can be used for infrastructure and trade. They contribute directly to your Dynasty Reputation, which influences your ability to attract villagers, secure marriages, and develop your settlement.
    What are the core consequences of failing to meet the food and resource demands of your village?
    Failing to meet village needs leads to a decline in villager happiness, reduced production efficiency, and villagers eventually leaving the settlement, decreasing your Dynasty Reputation and hindering growth.
    How does the seasonal cycle affect resource availability and the types of tasks you should prioritize?
    The seasons dictate what resources are accessible, such as berries in summer, or the need to focus on hunting and preserving food in the fall and winter, which require proper planning and storage.
    What is the significance of the 'Management' skill and how does it affect your village's efficiency?
    The 'Management' skill influences the efficiency of your villagers in completing assigned tasks, reducing the time required to gather resources or craft items and improving the overall output of your settlement.
    How does the passing of generations, including the ability to play as your heir, affect your in-game progress?
    When your character dies, you can continue playing as your heir. The heir inherits the skills, relationships, village, and Dynasty Reputation of the previous generation, continuing your progress and the family legacy.

    Patch Notes

    • 2.4.1.3 - 16/10/25 (Patch 2.4.1.3 on the Public Branch)
    • 2.4.1.2 - 09/10/25 (Patch 2.4.1.2 on the Public Branch)
    • 2.4.0.5 - 17/07/25 (Patch 2.4.0.5 on the Public Branch)
    • 2.4.0.4 - 02/07/25 (Patch 2.4.0.4 on the Public Branch)
    • 2.3.1.1 - 24/03/25 (Patch 2.3.1.1 on the Public Branch)
    • 2.3.0.9 - 19/03/25 (Patch 2.3.0.9 on the Test Branch)
    • 2.3.0.8 - 10/03/25 (Patch 2.3.0.8 on the Public Branch)
    • 2.3.0.8 - 06/03/25 (Patch 2.3.0.8 on the Test Branch)
    • 2.3.0.7 - 04/03/25 (Patch 2.3.0.7 on the Public Branch)
    • 2.3.0.6 - 25/02/25 (Patch 2.3.0.6 on the Test Branch)
    • 2.3.0.5 - 21/02/25 (Patch 2.3.0.5 on the Test Branch)
    • 2.3.0.4 - 17/02/25 (Patch 2.3.0.4 on the Public Branch)
    • 2.3.0.3 - 05/02/25 (Patch 2.3.0.3 on the Public Branch)
    • 2.3.0.2 - 04/02/25 (Patch 2.3.0.2 on the Test Branch)
    • 2.3.0.1 - 30/01/25 (Patch 2.3.0.1 on the Test Branch)
    • 2.2.0.8 - 13/12/24 (Patch 2.2.0.8 on the Public Branch)
    • 2.2.0.7 - 10/12/24 (Patch 2.2.0.7 on the Public Branch)
    • 2.2.0.7 - 06/12/24 (Patch 2.2.0.7 on the Test Branch)
    • 2.2.0.6 - 29/11/24 (Patch 2.2.0.6 on the Test Branch)
    • 2.1.1.3 - 30/07/24 (Patch 2.1.1.3 on the Public Branch)
    • 2.1.1.2 - 27/07/24 (Patch 2.1.1.2 on the Public Branch)
    • 2.1.1.1 - 19/07/24 (Patch 2.1.1.1 on the Public Branch)
    • 2.1.1.0 - 12/07/24 (Patch 2.1.1.0 on the Public Branch)
    • 2.1.0.9 - 05/07/24 (Patch 2.1.0.9 on the Public Branch)
    • 2.1.0.8a - 02/07/24 (Patch 2.1.0.8a on the Test Branch)
    • 2.1.0.8 - 29/06/24 (Patch 2.1.0.8 on the Public Branch)
    • 2.1.0.8 - 28/06/24 (Patch 2.1.0.8 on the Test Branch)
    • 2.0.2.4 - 02/03/24 (Patch 2.0.2.4 on the Public Branch)
    • 2.0.2.3 - 29/02/24 (Patch 2.0.2.3 on the Test Branch)
    • 2.0.2.2 - 23/02/24 (Patch 2.0.2.2 on the Test Branch)
    • 2.0.2.1 - 21/02/24 (Patch 2.0.2.1 on the Public Branch)
    • 2.0.2.0 - 19/02/24 (Patch 2.0.2.0 on the Test Branch)
    • 2.0.1.9 - 17/02/24 (Patch 2.0.1.9 on the Test Branch)
    • 2.0.1.8 - 12/02/24 (Patch 2.0.1.8 on the Public Branch)
    • 2.0.1.7 - 08/02/24 (Patch 2.0.1.7 on the Test Branch)
    • 2.0.1.6 - 05/02/24 (Patch 2.0.1.6 on the Test Branch)
    • 2.0.1.5 - 02/02/24 (Patch 2.0.1.5 on the Public Branch)
    • 2.0.1.4 - 01/02/24 (Patch 2.0.1.4 on the Test Branch)
    • 2.0.1.3 - 29/01/24 (Patch 2.0.1.3 on the Public Branch)
    • 2.0.1.3 - 26/01/24 (Patch 2.0.1.3 on the Test Branch)
    • 2.0.1.2 - 25/01/24 (Patch 2.0.1.2 on the Test Branch)
    • 2.0.1.1 - 22/01/24 (Patch 2.0.1.1 on the Public Branch)
    • 2.0.1.0 - 17/01/24 (Patch 2.0.1.0 on the Public Branch)
    • 2.0.0.9a - 15/01/24 (Patch 2.0.0.9a on the Test Branch)
    • 2.0.0.9 - 12/01/24 (Patch 2.0.0.9 on the Public Branch)
    • 2.0.0.8 - 10/01/24 (Patch 2.0.0.8 on the Test Branch)
    • 2.0.0.5b - 23/12/23 (Patch 2.0.0.5b on the Public Branch)
    • 2.0.0.4a - 20/12/23 (Patch 2.0.0.4a on the Test Branch)
    • 2.0.0.4 - 19/12/23 (Patch 2.0.0.4 on the Test Branch)
    • 2.0.0.3a - 18/12/23 (Patch 2.0.0.3a on the Test Branch)
    • 2.0.0.3 - 15/12/23 (Update 2.0.0.3 on the Test Branch)
    • 2.0.0.2 - 14/12/23 (Patch 2.0.0.2 is now available live)
    • 2.0.0.2 - 12/12/23 (Guide to branches and 2.0.0.2 patch on the test branch)
    • 2.0.0.1a - 10/12/23 (Patch 2.0.0.1a is now available live)
    • v2.0.0.1a - 09/12/23 (Update to v2.0.0.1a)
    • v2.0.0.1 - 08/12/23 (Update to v2.0.0.1)
    • v1.3.0.6 - 22/04/22 (Hotfix to v1.3.0.6.)
    • v1.3.0.5 - 20/04/22 (Hotfix to v1.3.0.5.)
    • v1.3.0.3 - 15/04/22 (Hotfix to v1.3.0.3.)
    • v1.0.0.9 - 09/11/21 (Update to v1.0.0.9 - PUBLIC STAGING)
    • v1.0.0.8 - 26/10/21 (Update to v1.0.0.8 - PUBLIC STAGING)
    • v1.0.0.7 - 05/10/21 (Update to v1.0.0.7 - PUBLIC STAGING)
    • v1.0.0.6 - 28/09/21 (Update to v1.0.0.6 - PUBLIC STAGING)
    • v0.5.1.1 - 07/05/21 (Update to v0.5.1.1. - TEST BRANCH - UPDATED!)
    • v0.5.0.5 - 29/04/21 (Update to v0.5.0.5 - TEST BRANCH)
    • v0.5.0.4 - 28/04/21 (Update to v0.5.0.4. - TEST BRANCH)
    • v0.3.0.4 - 18/01/21 (Update to v0.3.0.4)
    • v0.3.0.4 - 13/01/21 (Update v0.3.0.4 available on the test branch! (Updated))
    • v0.2.1.0 - 20/11/20 (Update to v0.2.1.0 – PUBLIC TEST BRANCH - updated Nov. 24th)
    • v0.2.0.2 - 29/10/20 (Update to v0.2.0.2)
    • v0.2.0.1 - 28/10/20 (Hotfix to v0.2.0.1.)
    • v0.1.2.4 - 14/10/20 (Update to v0.1.2.4.)
    • v0.1.2.4 - 09/10/20 (The v0.1.2.4 PUBLIC TEST and how to join the public test!)
    • v0.1.1.5 - 02/10/20 (Hotfix to v0.1.1.5)
    • v0.1.1.4 - 02/10/20 (Update to v0.1.1.4.)
    • v0.1.1.3 - 30/09/20 (Hotfix to v0.1.1.3)
    • v0.1.1.2 - 30/09/20 (Update to v0.1.1.2.)
    • 30/09/20 (Digital Supporter Pack - FLAC Update)
    • v0.1.1.1 - 28/09/20 (Update to v0.1.1.1)
    • v0.1.1.0 - 25/09/20 (Update to Hotfix v0.1.1.0)
    • v0.1.0.9 - 24/09/20 (Hotfix to v0.1.0.9)
    • v0.1.0.8 - 23/09/20 (Update to v0.1.0.8.)
    • v0.1.0.7 - 23/09/20 (Update to v0.1.0.7. - September 22nd, 2020)
    • v0.1.0.7 - 22/09/20 (Update to v0.1.0.7 - September 22th, 2020)
    • v0.1.0.6 - 20/09/20 (Update to v0.1.0.6 - September 20th, 2020)
    • v0.1.0.5 - 19/09/20 (Hotfix to v0.1.0.5. - September 19th, 2020)
    • v0.1.0.4 - 19/09/20 (Hotfix to v0.1.0.4. - September 19th, 2020)
    • v0.1.0.3 - 19/09/20 (Hotfix to v0.1.0.3. - September 19th, 2020)
    • v0.1.0.2 - 18/09/20 (Update to v0.1.0.2. - September 18th, 2020)
    • 0.1.0.1 - 17/09/20 (Hot-fix to version 0.1.0.1 - September 17th, 2020)

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