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    Here’s a game where you can make terrorists disappear. Tactical Breach Wizards is a puzzle strategy game where you command a team of wizard mercenaries. Imagine Hogwarts rejects decked out in Kevlar and carrying assault weapons, who use a combination of magic and bullets to stop a global conspiracy. 

    Since your entire group is composed of magicians, you can be crazy creative with your breaches. Rewind time, shoot bolts of lightning, blow enemies out a window, it’s all up to you.

    During downtime, follow the lives of the wizard team members. Choose dialogue options to further the story, follow the trail of the conspiracy, and upgrade your spells as you level up. You can also unlock new costumes for your members, if you can convince them to wear them.

    You’ll need your arsenal ready for your enemies: a paramilitary corporation with their own wizard agents, a tyrannical cult, the Druid Mafia, and even the local police. Tactical Breach Wizards pits you against the best, so put on your wizard hat and bring your most creative spellwork to the game.

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    FAQ - Frequently Asked Questions

    Can I use the same action (like a basic attack or movement) multiple times in a single turn, or are actions limited in some way?
    Each Wizard has a limited number of action points (AP) per turn, and each action consumes a specific amount of AP. You have freedom on how you spend your AP, but you must be mindful of the cost of your actions and how much AP you have left.
    How does line of sight work with the various spells and abilities, especially considering the destructible environments?
    Line of sight is crucial. Many spells require a clear line of sight to their target. Destructible environments allow you to create new lines of sight or block enemy attacks, fundamentally altering the tactical landscape.
    If a wizard is knocked down, what are the immediate consequences, and what actions are available to them?
    Being knocked down limits your action points and movement. While down, you're more vulnerable to attacks but can choose to stand up to regain mobility. Some abilities can also be used while prone, offering unique tactical opportunities.
    How does the 'Overwatch' mechanic function, and what strategies does it enable?
    Overwatch allows a Wizard to prepare a reaction to enemy movement or actions within their line of sight. This allows for intercepting enemy advances and controlling the battlefield through strategic positioning and prediction.
    Can wizards use abilities or spells through walls, and if so, what are the limitations?
    Most spells and abilities require line of sight. However, some spells might have the ability to penetrate walls or target specific objects, creating tactical advantages. The specifics are defined by the spell's description.
    How does the game handle friendly fire, and what measures are in place to mitigate accidental damage?
    Friendly fire is a factor; most area-of-effect spells affect all units within their radius, regardless of affiliation. Careful positioning and awareness of your team's abilities are essential to minimize friendly fire incidents.
    What is the role of environmental interaction beyond just cover and destruction, and how can it be exploited?
    The environment plays a key role. Some elements are reactive: flammable objects, explosive barrels, and electrified surfaces. These can be used offensively to control space, create traps, or set up devastating combos.
    Are there any abilities that allow wizards to manipulate enemy turns or actions, and what is the strategic value of such abilities?
    Certain abilities can disrupt enemy actions, such as stunning, forcing them to move, or canceling their turn. Mastering these abilities can drastically alter the tempo of combat and provide a significant advantage.
    How do different wizard classes or specializations impact the tactical options available during a mission?
    Each wizard class has unique abilities and strengths. For example, a tanky warrior might focus on close-range combat, while a ranged attacker might prefer to stay back and apply damage. The selection of classes has a great impact on your strategy.
    What happens when a wizard is defeated during a mission; is it game over, or are there other consequences?
    If a wizard is defeated in battle, they are removed from combat, and it changes the team's balance. Depending on the mission, this might lead to mission failure, or you might need to complete the objective with remaining wizards.

    Patch Notes

    • 03/10/25 (Small patch, Unity security vulnerability)
    • 02/05/25 (Small patch, version 2025-04-24: "Grapefruit")
    • 22/01/25 (Small patch, version 2025-01-17: "Mango")
    • 17/12/24 (Small patch, version 2024-12-17: "Passionfruit")
    • 24/09/24 (Small patch, version 2024-09-24: "Thimbleberry")
    • 13/09/24 (Small patch, version 2024-09-12-2: "Barberry")
    • 11/09/24 (Small patch, version 2024-09-11: "Pawpaw")
    • 04/09/24 (Small patch, version 2024-09-03: "Kiwifruit")
    • 30/08/24 (Small patch, version 2024-08-29: "Burnet")
    • 28/08/24 (Small patch, version 2024-08-27: "Borage")
    • 26/08/24 (Patch: 2024-08-26-1-Curry)
    • 24/08/24 (Patch: 2024-08-23-1-Vanilla)
    • 23/08/24 (Patch: 2024-08-22-1-Atis)
    • 13/06/24 (Demo patch: 2024-06-11-1-Demo)
    • 07/06/24 (Demo patch: Flashbacks and Credits)

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    • Technical information

    • Official website
    • Categories : Adventure, Role-Playing, Strategy
    • Editor : Suspicious Developments
    • Developer : Suspicious Developments
    • Mode(s) : Solo
    • Release date : 22 August 2024
    • Latest patch: 03/10/25
    • System Requirements
      • Minimum
      • OS: Windows 7
      • CPU : Core 2 Duo E4700 2.6 GHz / Phenom 9950 Quad Core
      • RAM : 8 GB
      • GPU : Radeon HD 5770 / GeForce GTX 460
      • Storage : 3 GB
    • Steam Deck: Verified
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