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  • PC
  • PS5

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    The Bookwalker: Thief of Tales is an enchanting narrative-driven adventure game that invites players to explore captivating literary worlds where stories come alive. You take on the role of Etienne Quist, a fallen writer whose goal is to recover his former status as a well-known creator. In order to achieve his goal, he is tasked by a criminal boss with stealing legendary items from various books.

    As a skilled bookwalker, you'll navigate beautifully illustrated environments, each with its own unique rules and challenges. The game blends puzzle-solving and exploration, allowing you to manipulate narrative elements and characters to unlock secrets and overcome obstacles.

    With stunning hand-drawn art and an immersive soundtrack, players will encounter intriguing characters, solve clever puzzles, and make choices that can influence the narrative's direction. The Bookwalker: Thief of Tales promises a magical journey filled with wonder and storytelling.

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    FAQ - Frequently Asked Questions

    Can I choose which aspects of a book's world I bring into the real world when I steal it, or is the selection random?
    You have a degree of control. While some elements are fixed, you choose the specific items and characters you 'extract' from the book worlds, influencing the resources and allies you gain.
    If I fail to escape a book world, do I lose the book entirely, or do I just lose the progress I made in that specific attempt?
    Failing to escape results in a penalty; you do not lose the entire book. However, you'll likely lose any stolen items and the ability to revisit that particular world for a time.
    How does the 'Writer's Block' mechanic impact my abilities within the book worlds?
    Writer's Block reduces your combat effectiveness and exploration abilities within the book. The severity depends on your current state of corruption and the complexity of the book you are trying to steal from.
    Are the book worlds persistent? Can I revisit them later with the items I previously stole, or do they reset each time?
    Book worlds are not entirely persistent. While some changes persist, the environments and enemy placements will reset after you successfully steal the book, or if you fail. Stolen items will be available, and you can revisit a world, but it starts from a state defined by your previous extraction.
    Does the order in which I read a book influence which elements I can extract later?
    Yes, your understanding of the story through reading directly influences your ability to extract specific characters and items. Re-reading or re-visiting areas of a book can unlock new extraction possibilities.
    Can I use stolen items from one book world to assist me in another, or are the items isolated to the world they came from?
    Stolen items are usually usable across multiple book worlds, giving you a strategic advantage as you progress. However, some items are restricted and only function in the world they originate from.
    How does the 'corruption' mechanic affect my ability to traverse the book worlds and the real world?
    Corruption gradually weakens you in both the real world and the book worlds. It impacts your health, Writer's Block level, and the effectiveness of your abilities.
    Are there consequences for destroying books within the game?
    Yes, destroying a book can have both immediate and long-term consequences. It can provide short-term benefits but will invariably lead to negative consequences like increased corruption and impacting your relationship with specific characters.
    Does the difficulty of stealing a book vary depending on its genre and complexity?
    Yes, more complex and fantastical books present greater challenges, with more powerful enemies, tougher environments, and more intricate extraction puzzles.
    How do I acquire new abilities or powers related to the book worlds and their extraction?
    New abilities are unlocked through character progression, discovering hidden knowledge within books, and by collecting and utilizing specific items extracted from the book worlds.

    Patch Notes

    • 23.7.1 - 02/07/23 (Version 23.7.1)
    • 23.6.16 - 28/06/23 (Version 23.6.16)
    • 23.6.15 - 27/06/23 (Version 23.6.15)
    • 23.6.14 - 24/06/23 (Version 23.6.14)
    • 23.6.13 - 23/06/23 (Version 23.6.13)
    • 23.6.12 - 23/06/23 (Version 23.6.12)
    • 23.6.11 - 22/06/23 (Version 23.6.11)

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