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    Hearts of Iron IV: No Step Back is an expansion for the popular grand strategy game Hearts of Iron IV. This complement to the main game focuses on the Eastern front and adds many details to the countries in the area. It introduces several game systems representing Soviet politics and their influence over Poland and the countries in the Baltic area during the conflict. With this expansion, players can write a new history for several Eastern countries, completely changing the scenario during the war. 

    When it comes to military efforts and units, this expansion brings huge railway guns, an updated supply system that allows for scorched earth tactics, and even a tank designer that you can use to create the most fearsome mechanized warfare machines. Add a new officer system that gives them more relevance with new skills and the possibility of customizing different corps in your army with additional bonuses, and you end with a very complete expansion in your hands. 

    If you always wanted to take the war to the Eastern Front in Hearts of Iron IV, this is the perfect complement for you.

    This game is a DLC and needs to be used with the complete version of the game : Hearts of Iron IV

    Best deals for Expansion Hearts of Iron IV No Step Back

    FAQ - Frequently Asked Questions

    How does the 'Supply Hub' system in No Step Back uniquely affect frontline logistics compared to the base game?
    No Step Back introduces supply hubs as critical points for distributing supplies. Unlike the base game's more generalized supply system, supply hubs can be targeted, upgraded, and strategically placed to influence supply flow, creating choke points and vulnerabilities in the supply network.
    In what specific ways does the 'Soviet Officer Corps' mechanic impact the performance of the Soviet military and how can it be influenced?
    The Soviet Officer Corps mechanic affects the combat effectiveness, division organization, and the ability to adapt to changing situations. Players can influence it through purges, political decisions, and by integrating specific advisors, all of which directly affect the Red Army's capabilities.
    How does the 'Railway' system in No Step Back offer a new strategic layer to the game?
    No Step Back's railway system allows for rapid redeployment of units, supply movement, and strategic interdiction. It is no longer just about connecting regions; players must manage railway capacity, repair damage, and target enemy railways to gain a decisive advantage in offensive operations.
    How does the 'Tank Designer' mechanic specifically allow players to customize tank divisions and what are the key considerations?
    The Tank Designer mechanic allows for a detailed customization of tank designs affecting their armor, firepower, speed, and reliability. Key considerations include balancing cost, production efficiency, and the specific combat roles the tanks are intended to fulfill, as well as the needs of the divisions using them.
    How does the 'Combat Width' changes and division templates introduced in No Step Back change combat?
    No Step Back adjusted the combat width of different terrain and introduced more complex division templates. Players must create divisions that efficiently use this width to maximize combat effectiveness, as well as adapt to varying terrains.
    What is the strategic significance of the 'Political Branching' system, particularly concerning the focus trees?
    The political branching system introduces dynamic focus trees. Historical paths can be altered based on player choices and the evolving political landscape. This creates new opportunities, challenges, and potentially alters the historical outcomes.
    How does the 'Supply Depots' mechanic affect the planning and execution of offensives and what strategic considerations are involved?
    Supply Depots provide localized supply buffers and support to units, but are vulnerable to enemy attacks and require strategic placement. Considerations involve the distance to the front, security, and the ability to support the offensive operations.
    What are the unique gameplay implications of the 'Civilian and Military Factory' upgrades introduced by No Step Back?
    The expansion introduces upgrade paths for Civilian and Military Factories, allowing players to boost production efficiency, reliability, and output. Strategically choosing these upgrades can lead to a significant competitive edge through increased production capacity and reduced resource consumption.
    How does the 'Attrition' system, influenced by supply networks and weather, function in No Step Back and impact military planning?
    Attrition is significantly affected by supply access, infrastructure, and weather conditions. Players must consider attrition when planning offensives and defensively, ensuring sufficient supplies reach the frontline and mitigate losses in harsh environments, such as the Russian winter.
    How do the new 'Wartime Economy' laws provide different benefits and restrictions, shaping a nation's ability to wage war?
    The Wartime Economy laws influence production efficiency, consumer goods consumption, and resource allocation. Players must balance the benefits of rapid industrial expansion with the potential for social unrest and resource shortages, creating strategic decisions about wartime industrial policies.

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    • Technical information

    • Official website
    • Categories : Simulation, Strategy
    • Editor : Paradox interactive
    • Developer : Paradox Development Studio
    • Mode(s) : Solo, Multiplayer, Co-op
    • Release date : 23 November 2021
    • System Requirements
      • Minimum
      • OS: Windows 7 (64-bits)
      • CPU : Core 2 Quad Q9400 / Athlon II X4 650
      • RAM : 4 GB
      • GPU : GeForce GTX470 / Radeon HD 5850
      • Storage : 2 GB
      • Recommended
      • CPU : Core i5 750 / Phenom II X4 955
      • RAM : 4 GB
      • GPU : GeForce GTX 570 / Radeon HD 6950
      • Storage : 2 GB
    • Age Rating
    • PEGI 7 ESRB E
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