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    Neva is an immersive action-adventure video game that explores the bond between a young woman named Alba and a majestic wolf cub in a rapidly deteriorating world. Developed by the creative team behind the acclaimed game GRIS, Neva combines stunning visuals with an emotionally charged narrative that draws players into its rich, atmospheric environment.

    Neva features a mix of exploration, puzzle-solving, and action elements. Players control both Alba and the wolf, switching between them to utilize their unique abilities. Alba may possess skills like climbing and navigating difficult terrains, while the wolf can leap great distances and employ senses to scout ahead, helping to solve environmental puzzles.

    At its core, Neva delves into themes of companionship, resilience, and the fight for survival in an unforgiving world. The relationship between Alba and the wolf symbolizes the strength found in connection, even against overwhelming odds.

    With its unique storytelling, engaging gameplay mechanics, and stunning artistry, Neva is set to leave a lasting impression on those who embark on this unforgettable journey.

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    FAQ - Frequently Asked Questions

    Can the wolf companion in Neva be directly controlled by the player, or does it operate primarily through an AI system?
    The wolf companion's actions are driven by a combination of player interaction and environmental context. While not directly controlled, the player's movements and actions heavily influence the wolf's behavior, fostering a symbiotic relationship.
    How does the player character's connection with the wolf evolve throughout the game, and how does this impact the gameplay?
    The connection deepens through shared experiences and challenges. This bond manifests in new abilities and cooperative maneuvers, enabling access to previously unreachable areas and solving increasingly complex puzzles.
    Are there any consequences for the player character or the wolf if they are separated for an extended period?
    Extended separation weakens the bond, limiting the abilities of both characters and making combat more challenging. Re-establishing the connection becomes a critical objective in such situations.
    Does Neva feature a traditional health bar for the player character or the wolf, or does it utilize a different damage/survival system?
    Neva employs a unique damage system that emphasizes vulnerability and resilience. While there isn't a visible health bar, damage taken affects the fluidity of movement and combat effectiveness, changing how the player interacts with the world. The wolf may also be vulnerable.
    How does the game encourage players to utilize the unique abilities of both the player character and the wolf to overcome obstacles?
    The game's level design incorporates environmental puzzles that demand a harmonious combination of both characters' abilities. This promotes strategic thinking and collaborative actions, essential for progress.
    Can the player character 'ride' or 'mount' the wolf at any point in the game to traverse environments faster or access new areas?
    While the characters share a close bond, direct riding or mounting is not the primary mechanic. Instead, their interactions focus on cooperative movements, combined attacks, and environmental interaction.
    Are there any types of environmental hazards that uniquely affect either the player character or the wolf, requiring distinct strategies for each?
    Specific hazards may pose greater threats to one character over the other, demanding players to leverage their unique skills. For example, the wolf may be better equipped to traverse treacherous terrains, while the player character can deal with ranged threats.
    How does the game integrate storytelling within the context of the player's relationship with the wolf, and how does that influence the overall experience?
    The narrative unfolds organically through environmental storytelling and non-verbal communication between the characters, with gameplay mechanics reflecting and amplifying emotional moments, making the partnership the central theme of the story.
    Are there any 'stealth' or 'hide' mechanics that specifically involve the wolf's abilities, allowing the player to bypass enemies or explore environments unseen?
    The wolf's senses and agility are crucial to stealth elements. By coordinating their movements, the player character can use the wolf to distract enemies or scout ahead, offering tactical advantages during exploration and combat.
    How does the game provide feedback to the player on the effectiveness of their cooperative actions with the wolf?
    The effectiveness of collaborative actions is communicated through visual cues, environmental responses, and the wolf's behavior. Successful coordination results in rewarding animations, enhanced abilities, and progress within the game.

    Patch Notes

    • 1.03 - 25/10/24 (Neva Patch 1.03)
    • 1.02 - 22/10/24 (Neva Patch 1.02)
    • 1.01 - 17/10/24 (Neva Patch 1.01)

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    • Technical information

    • Official website
    • Categories : Adventure
    • Editor : Devolver Digital
    • Developer : Nomada Studio
    • Mode(s) : Solo
    • Release date : 15 October 2024
    • Latest patch: 1.03 - 25/10/24
    • System Requirements
      • Minimum
      • OS: Windows 10 (64-Bit)
      • CPU : Core i5-4570T / FX-4350
      • RAM : 8 GB
      • GPU : GeForce GTX 650 / Radeon HD 7750
      • Storage : 15 GB
      • Recommended
      • CPU : Core i5-6600K / FX-8370
      • RAM : 8 GB
      • GPU : GeForce GTX 1050 Ti / Radeon RX 470
      • Storage : 15 GB
    • Age Rating
    • PEGI 12 ESRB E10 CERO C ACB PG USK 12
    • Steam Deck: Verified
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