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    The Civilization series has been a staple in the RTS genre. For in them, you take control of a legendary leader of history and drive them forward through history as you attempt to make a new nation, empire, or whatever you wish to make and try to rule the world in one of many different ways. But now, with Sid Meier's Civilization: Beyond Earth, you're going to find yourself in very unfamiliar territory, a place you've never been before: Off of Earth. For the story of Sid Meier's Civilization: Beyond Earth is this, the world that we know as Earth is falling. The nations of the world is in constant turmoil, and it seems that all hope is lost. Yet, nations have pulled together in order to try and restore hope for humanity. Their idea? Find a new world to explore and grow on. You are part of the expedition party that is meant to try and make a life outside of Earth, and your decisions will determine if you survive or not. True to form, Sid Meier's Civilization: Beyond Earth gives you a humble beginning as a simple colony on an alien world. But from that point on, you have only one goal: Expand and survive. What kind of colony do you want to make on this new world? What sponsor from back home will you select in order to help you grow? When you realize that the world has lifeforms of its own, how will you react? Will you be able to make something that lasts? These are the questions that you will be asked in Sid Meier's Civilization: Beyond Earth, go and see how you answer them.

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    FAQ - Frequently Asked Questions

    How does the 'Affinity' system uniquely impact unit and technology progression compared to traditional Civilization games?
    Affinities (Purity, Supremacy, Harmony) dictate which unit upgrades are available, what special unit types you can build, and which branches of the tech web you have easier access to, fundamentally altering your civilization's focus.
    Beyond the starting faction choice, how do 'Sponsors' affect the game's early and mid-game strategies?
    Sponsors provide specific starting bonuses, units, and technologies, forcing you to play with a unique early-game strategy, and the sponsor's agenda might push you toward a certain affinity.
    In what ways do the 'Virtues' and 'Ideology' systems diverge from the standard 'Civics' found in previous Civilization titles, and what is their strategic impact?
    Virtues offer bonuses that depend on your actions and affinity, whilst ideology choices are bound to specific affinity, and have a more profound effect on diplomacy, city management, and victory conditions.
    How does the 'Planet's Terrain and Resources' unique features impact the settlement and resource gathering mechanics?
    The alien planet presents a variety of terrain features and exotic resources. Some resources require specific technologies or affinity levels to exploit, creating unique resource management and city planning challenges.
    What role does the 'Alien Fauna' play in combat, exploration, and strategic decision-making?
    Alien creatures roam the planet, posing a threat to your units and cities, and also providing rewards. They require new combat tactics and force careful exploration of the planet.
    How do 'Covert Operations' add a layer of espionage and sabotage to the gameplay, and how does it influence diplomatic relations?
    You can send agents to other civilizations' cities to sabotage them, steal technologies, or influence city loyalty. This adds a new layer of strategic depth to diplomacy and combat.
    In what ways does the 'City Building' mechanics differ from Civilization V, and what impact do they have on your civilization's development?
    Cities in Beyond Earth can build specialized districts, allowing you to customize the city to your needs. It impacts expansion strategy and offers more city specialization than past games.
    How does the 'Victory Conditions' differ from traditional Civilization titles, and what new strategic considerations do they introduce?
    Besides the domination victory, you can win by achieving technological, economic, or affinity-based goals, forcing you to tailor your gameplay to your victory aspiration.
    What unique elements influence your civilization's 'Culture' and 'Influence' compared to previous Civilization games, and how does this impact diplomacy and gameplay?
    Culture and Influence are tied to your affinity and virtue choices, impacting your relations with other factions, leading to a unique diplomatic dynamic where ideology matters more than simple relations.

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    • Technical information

    • Official website
    • Categories : Strategy
    • Editor : 2K
    • Developer : Firaxis Games
    • Mode(s) : Solo, Multiplayer
    • Release date : 23 October 2014
    • System Requirements
      • Minimum
      • OS: Windows Vista / 7
      • CPU : Core 2 Duo 1.8 GHz / Athlon X2 64 2.0 GHz
      • RAM : 2 GB
      • GPU : Radeon HD 3650 / Geforce 8800 GT
      • Recommended
      • CPU : Quad Core 1.8 GHz
      • RAM : 4 GB
      • GPU : Radeon HD 5000 series / Geforce GT400 series
    • Age Rating
    • PEGI 12 ESRB E10
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