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    Above Snakes is an isometric adventure and survival game set in a stylized, atmospheric interpretation of the Wild West. Blending exploration, crafting, and light RPG elements, the game emphasizes creativity and player choice rather than punishing survival mechanics. It offers a calm yet engaging experience where discovery and world-building are central to progression.

    Instead of exploring a fixed map, players construct the world themselves using a modular tile system. Each tile represents a different biome, environment, or point of interest, directly influencing available resources, wildlife, and challenges. As you expand your world piece by piece, no two playthroughs are the same, encouraging experimentation and long-term planning.

    Gameplay revolves around gathering resources, farming, fishing, hunting, and crafting tools and equipment needed to survive and thrive. You can build and customize your homestead, unlock new crafting options, and improve efficiency as your settlement grows. These systems are designed to feel intuitive and rewarding, supporting both relaxed play and deeper engagement.

    Alongside sandbox gameplay, Above Snakes weaves in narrative elements focused on a lone protagonist navigating a harsh but beautiful frontier. Story quests and mysterious encounters add structure and purpose without restricting freedom, allowing players to progress at their own pace while uncovering secrets hidden within the world.

    With its unique world-building mechanics, atmospheric presentation, and accessible survival systems, Above Snakes delivers a distinctive single-player experience that appeals to fans of exploration, creativity, and slow-burn adventure in an evocative frontier setting.

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    FAQ - Frequently Asked Questions

    Can I permanently lose a limb in Above Snakes, and if so, how does that impact my ability to traverse the world?
    Yes, limb loss is permanent. It affects movement speed, ability to interact with certain objects, and combat effectiveness, forcing strategic adaptation.
    If I build structures on tiles that are later devoured, what happens to those structures and the resources invested?
    Structures built on devoured tiles are destroyed, and invested resources are lost. This necessitates careful planning of construction locations, considering potential devouring paths.
    Does the snake's growth in Above Snakes have a physical manifestation in the game world, and how does it influence combat scenarios or environmental interactions?
    Yes, the snake physically grows, affecting the player's presence in the game world. This influences combat reach and area of effect, as well as the ability to interact with certain map features.
    Are there specific tiles or tile combinations that offer unique advantages when consumed, such as granting buffs or unlocking new abilities?
    Yes, consuming certain tile types or combinations can trigger special effects, granting temporary buffs, unlocking crafting recipes, or providing other advantages, rewarding strategic tile consumption.
    How does the game's day/night cycle affect the behavior of the 'Above Snakes', and does it introduce new strategic considerations related to movement and resource gathering?
    The day/night cycle significantly impacts enemy behavior and resource availability. This adds a layer of strategy, forcing players to adapt their traversal and resource gathering strategies based on the time of day.
    How does the snake's dietary intake affect its stats or abilities, and what are the consequences of a nutrient-deficient diet?
    The snake's diet directly impacts its stats and abilities. A deficient diet can result in debuffs, slowing progression. Resource management becomes a critical aspect of gameplay.

    Patch Notes

    • 1.4.5 - 15/01/24 (Minor Fixes 1.4.5)
    • 1.4.4 - 05/01/24 (Minor Fixes 1.4.4)
    • 1.4.3 - 03/01/24 (Minor Fixes 1.4.3)
    • 1.4.2 - 22/12/23 (Minor Fixes 1.4.2)
    • 1.4.1 - 20/12/23 (Minor Fixes 1.4.1)
    • 1.1.1 - 24/07/23 (Patch 1.1.1)
    • 29/06/23 (Hotfix - Fix Loading of older Save Files)
    • 1.0.7 - 07/06/23 (Patch 1.0.7)
    • 1.0.5 - 31/05/23 (Patch 1.0.5)
    • 1.0.4 - 30/05/23 (Patch 1.0.4)
    • 1.0.1 - 26/05/23 (Patch 1.0.1)

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