FSR and DLSS together? A dream finally come true thanks to Ghost of Tsushima
AMD's frame generation and Nvidia's DLSS together at last
Nvidia's DLSS upscaling. AMD's frame generation technology. On the same GPU at the same time. Really? It's cats and dogs living together! Or just the first game to enable that combo, namely Ghost of Tsushima, originally a Playstation 4 title and released just a few days ago on PC.
Despite much of Playstation's success coming from its fantastic selection of exclusive titles, Sony appears to have softened its stance on exclusivity a little in recent years. PC gamers are having a great time, with some of the biggest gaming IPs around making their way over to the platform. Aside from the game’s booming popularity right after its PC release, Ghost of Tsushima has become the first PC game that allows AMD’s FSR 3 Frame Generation technology to be used alongside alternative upscaling solutions.
Previously, FSR 3 Frame Generation could only be used alongside FSR 3’s Super Resolution or Anti-Aliasing (FSR 3 Native) techniques. Now, AMD’s FSR Frame Generation technique can be used alongside DLSS, XeSS, and other upscaling or Anti-Aliasing techniques. Officially, AMD’s decoupling of FSR 3 Frame Generation from its Super Resolution component was due to arrive with FSR 3.1. Ghost of Tsushima options menu stated that the game uses FSR 3.0, which could mean that Nixxes has modified FSR 3 to add this feature to their game.

Users of Intel and older Nvidia RTX GPUs will benefit most from this change. Unlike Nvidia’s RTX 40 series - featuring the GeForce RTX 4060, RTX 4070, RTX 4080 and RTX 4090, owners of older Nvidia RTX GPUs cannot use DLSS Frame Generation. This makes FSR 3 Frame Generation a big deal for RTX 20/30 series GPU users. This is especially true now that it can be used with DLSS.
Moving forward, we expect a lot of future games to support FSR 3 Frame Generation alongside alternative upscalers. Note that AMD’s FSR 3.1 update will officially add this feature to FSR. That means that most future games will support this functionality by default. That said, Ghost of Tsushima is the first game to allow this, and that is a great thing. If any of those technical achievements are fascinating enough to interest you then make sure to use our price comparison tool to get Ghost of Tsushima at the best price.
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Technical information
- Official website
- Categories : Action, Adventure
- Editor : PlayStation Publishing LLC
- Developer : Sucker Punch Productions
- Mode(s):
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- Solo : N/A
- Release date : 16 May 2024
- PS4 : 17 July 2020
- PS5 : 20 August 2021
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Ghost of Tsushima News
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Ghost of Tsushima marks five years with free PSN avatars18/07/25
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Ghost of Tsushima is a big hit on PC already20/05/24
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Ghost of Tsushima will have restrictions for crossplay on PC15/05/24
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Ghost of Tsushima PC system requirements revealed23/04/24
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Ghost of Tsushima Director's Cut officially confirms its release date on PC!06/03/24
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Ghost of Tsushima's final patch is out19/04/22
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Ghost of Tsushima multiplayer is getting a separate game05/08/21
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Ghost of Tsushima multiplayer is coming very soon06/10/20
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Ghost of Tsushima is getting a free expansion18/08/20
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Ghost of Tsushima gets ready for launch with an amazing trailer14/07/20
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Ghost of Yōtei launches on PS5 with a major Day-One patch02/10/25
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Ghost of Yotei surges to top in worldwide pre-orders ahead of release28/09/25
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